Prototype for Game Jam



Hi, hi, wingspoo here.
Just noting that this is a very very very rushed prototype. *cries in woke up late*
There should have been a tiyanak in the rhythm game background. I removed it because it covers the buttons T_T (extra hard mode? AHAHA)
There are also animations for it! (ksksks, I need to upload on yt before uploading here. I ain't gonna do that)
Then there's also the main menu which has art, but I wasn't able to incorporate T_T
The rhythm game is also supposed to have 8 notes, each for one gong... but alignment doesn't work, so I changed it back to normal.
And yes, the game is ultra hard >w< I was debating whether to put in the harder one or the easier one, and I opted for the harder one for the full battle vibes. Worry not, the good ending is easily achievable (a little bit too easy, honestly).
So, yeah. Current notes for next update:
- main menu
- tiyanak
- difficulty levels for the rhythm game
- alignment for the gongs... and if I can, I'll align them to the correct gongs! (they're currently on random)
Files
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Update! Main menu is up! (hehe, I was able to add it in on the last minute).
The tiyanak is there, but the HP and DMG indicators are not yet included.
Difficulty levels... well, depends if I'm kind enough AHAHA. I'll prioritize the alignment :)